Hey guys and welcome back to my blog. Today I will be talking about one of the characters that you have screenshots of from previous blogs. When I was making a moveset for a character, I try to make it as simple as possible for the newcomers by giving each character a neutral attack, a dash attack, a crouch attack, and an air attack. There still will be special attacks but I doing something with it that I will not reveal today.
Character 1/4:
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This will be the character that I will be talking about. This character is named Kyle. The type of character should be more like a Platformer character, so it would be more like a bread-and-butter type of character. However, his moveset is heavily inspired by Ryu from the Street Fighter series combined with Mario from the Super Mario Bros series which I will show you guys right now.
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This is Kyle's natural attack. It's supposed to be an average 1-2-3 hit but for now, it's just a 1 jab. The move is still in work in progress. This attack will only perform if the character is in its idle state.
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This is Kyle's dash attack. It's supposed to be a forward roll that you would see in many games before such as Super Mario 64, Zelda: Ocarina of Time, etc. This attack will only perform if the character is in its run state.
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This is Kyle's crouch attack. It's supposed to be a break dance that you would see in Super Mario 64. This attack will only perform if the character is in its crouch state.
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And finally, this is Kyle's air attack. It's supposed to be a flip kick which you would see in the Super Smash Bros series where characters like Mario or Luigi is performing their up-air attack. This attack will only perform if the character is in its jumping or falling state.
This blog was pretty short today but there is an update and it's that this blog will be more active than usual and potentially will be 1 blog for every 2 weeks starting from next week. Stay tuned for more blogs very soon.
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