Welcome back to my blog! Today I am excited to share the progress I have made for this project since the last. Please watch the video and I hope you guys like it.
From the video, here are the updates since the last blog:
Gumball Mayhem’s logo has been redesigned.
The additional of more sound effects (when the player shoots with the gun, when the player jumps, when either the player or the enemy gets hit, and when the player picks up the gum gems)
Updated the sound effects when the play uses the dash mechanic.
Updated the use of the dash mechanic as the dash bar won't go back up straight away when the player uses the dash mechanic
Added an enemy counter to let the player know the number of enemies showing their presence in the gameplay.
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