Hello guys and welcome back to the blog. Today is the last narrative design project blog, and I have a lot to talk about. These are the voice of the character that I was done by me, the UIs that I created for the title screen and the overall work that we all have done for the prototype that is now completed.
Voice Acting
As from the previous blogs, I was planning to voice over the main character of the project, Theodore. I used Audacity to record the voices for Theodore. When I was doing Theodore's voice lines, I want the tone of the voice to sound serious and that is what most main characters tend to be which would give the players' attention to the character when watching the cutscenes. If I have done a line, I would report it back to the team and hope to get some feedback if it could be any better or was there any mistakes.
Also when I do the recording, I export them as .wav files and place them into a single file on box so one of the team who is in charge of the cutscene can use it for later.
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Title Screen Design
I've created the title logo, the play button and the quit button for the title screen. Those were done by using Photoshop and for each I used the font called Dusk Demon can was easy to installed.
Title Logo
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I used two colours which are grey for the Demonic and red for the Vengeance. The red colour symbolises the demon therefore it would fit well with the theme of the game. Also, I have used textures to make it more stylish and also to give it a serious theme which the project suppose to be like.
Buttons
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I created shapes such as rectangles by using one of their tools and reshaping the edges to make the buttons feel smoother. Also, I simply make the colour bright red and add a black stroke around them to make them see able to the players.
Overall Work
Yes! The prototype is now completed. And I would love to say thank you to the whole for putting in the hard work that they possibly can. I believe we all have done a great job with the prototype and the narrative.
Here is our completed prototype made by one person from the team who was in charge with the cutscenes. I believe he has done an amazing job with it.
That’s all folks! I just want to say thank you for this wonderful journey.
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