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Chapter 3 - RPG Turn-Based Battle System Part 3 - 17/12/23

Writer's picture: Kristian HammondKristian Hammond

Updated: Feb 28, 2024

Welcome back to my blog! Today I am excited to share the progress that I have made for this tech demo since the last. Please watch the video and I hope you guys like it.



From the video, here are some list of additional progress that I have made since the last blog:

  • I added hurt animations and plays when either the player or the enemy get hit.

  • I added death animations and plays when either the player or the enemy has no HP left.

  • I added victory animations and plays if either the player or the enemy are the last one standing.

  • I added an new UI and it activates if a critical hit has landed from either sides.


Most of the progress I have made are the animations. From the last blogs, the player and the enemy seems to be a bit lifeless for example when either the player or the enemy gets attack, they just stay in their idle animation so I have made hurt animations to make the battle a little more realistic.


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